Title: Use Your Heart to Prepare the Paper; Use Your Feet to Draw the Map
I am very interested in creating photorealistic quality using non-PBR tools. A map is relatively achievable and when those hand strokes are simulated by the machine, the quality increases but the authenticity still somehow remain as if it was crafted by hand. The entire image is made of many layers of clipping, many canvases, many Perlin noises, and many high school geometry. However, I strongly encourage the audience to not pay attention to the map that is drawn on the parchment because the map is clearly unfinished and badly made.
The most artistically challenging part is to make the parchment look real with a nice texture. The most technically difficult part is to figure out how clipping can work on pixel arrays. Of course, the project is over-scoped as I normally do. But since I think I can learn the most out of an over-scoped project, I will keep doing it until the time gradually shrink as I get increasingly familiar with 2D canvas coding.
Table of Content