layout: default title: "Simulate" permalink: /guide/simulate_mode/ parent: User Guide


Simulate

The simulation view provides a way to create and manage particle emitters.

To add an emitter, open the dropdown menu, adjust desired parameters, and press Add.

add emitter

add emitter

Once an enabled emitter is added to the scene (and animation task 4: particle simulation is implemented), particles will start generating and following trajectories based on the emitter parameters. Particles should collide with scene objects. When moving existing objects that particles interact with, the simulation will not be updated until the movement is completed.

For example, the particles.dae test scene:

Finally, note that you can render particles just like any other scene objects. Rendering particles.dae with depth of field:

particles render

particles render

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