Create ONE complete standalone torso animation component, on a transparent single-part atlas. Match exactly the seated character in reference 1 and its redraw in reference 2. This part will replace the rejected torso in reference 3: that rejected torso is too frontal, too broad and has extra flared white mini-skirt tails. Correct those errors. Only output the torso component, no sleeves or other parts.

The component extends from the short gray high collar down through chest and narrow waist to the upper hip attachment. It is a TALL SLENDER three-quarter-view upper body, leaning gently toward image-right as in the original, with subtle seated perspective. Its outer silhouette below the arms is narrow, gently waisted and nearly vertical. Absolutely NO outward flared coat tails, peplum, mini-skirt, hanging apron or skirt hems. The waist ends as a simple concealed continuation of the actual bodice/white coat at the upper hips, with no invented horizontal belt and no heavy black cut outline. The lower panels are separate assets and do not belong here.

Include exactly ONE short pale gray collar with dark buttons; the original bare upper-chest opening and fine black horizontal straps; BOTH ivory upper-coat shoulder/side/lapel structures and their muted gold edging; the central narrow vertically striped green bodice with gold upper border and delicate long parallel light stripes. Match actual source orientation and garment silhouette; do not invent a symmetrical fashion mannequin vest. The upper coat lapel on viewer-right turns out; viewer-left lapel follows the chest. No broad triangular gold breastplate.

Crucially PAINT THE ENTIRE CHEST AND BODICE BENEATH THE REMOVED RAISED ARM AND GLOVE, with uninterrupted material and plausible shading. Include the body surfaces hidden beneath both upper sleeves so arm movement cannot expose a hole. All shoulders, chest, waist and upper hip connection must be fully drawn. No head, hair, arms, sleeves, hand, glove, badge, bow, legs or lower long coat panels. No holes shaped like those removed objects. No shadows from removed hands.

This is a newly drawn complete component, NOT a polygon crop or mask of a person. Preserve warm subdued anime painting and fine consistent linework. Large portrait canvas; show the ENTIRE isolated component with at least 50 pixels of fully transparent margin on every side. Real alpha transparency; no labels, grid, backdrop, cast shadow or other object. The finished component should be substantially taller than wide, approximately 1.8 to 2.1 times as tall as wide, with modest perspective asymmetry. Do not crop its collar or bottom attachment.
