{
  "seed": 314,
  "count": null,
  "entrypoint": "hearth.programs.settlement_scene",
  "status": "failed",
  "type": "ValidationError",
  "message": "clearance: /village/connections/paths at (-5, 5, 40): Protected player headroom is obstructed\nclearance: /village/connections/paths at (-5, 6, 40): Protected player headroom is obstructed"
}
